![]() With 4 difficulty levels to choose from, Casual, Easy, Medium and Hard, completionists will have even more challenge for their money. Animation is slightly jerky in places, but because of it it retains a 1990s feel throughout, which flows through into the poptastically upbeat and cheesy late 80s-early 90s music that pervades every level. This is seldom, but just often enough to comment upon. Some enemies do have a tendency to be coloured in a similar palette to their surroundings, difficult to spot and ending up a frustration that could easily have been foreseen with more careful enemy placement. The art is nostalgically beautiful and colourful, with large sprite-based friendly and enemy characters, and crisply detailed backgrounds. ![]() Annoying beyond all words in the fast-paced racing sections. So, if you push Up a little too early in one of your ass-kicking flurries your on-screen ally will just stand there motionlessly looking to the heavens for divine inspiration. What gets in the way of all this frivolity and enemy stomping is the insistence of the inputted Anologue Up to resort to a look up move. The 3 buttons can be used in combination with the Analogue Stick to provide an intuitive attack system, with uppercuts, downward air lunges, and jumps all linking together fluidly, and it feels well balanced and responsive, if somewhat a little floaty for precision platforming. Upon using a Special Attack, a depleted stamina bar does recharge quickly, but not quickly enough to avoid some untimely deaths. Even on the official website’s FAQ’s it is stated that Sonic is a heavy inspiration, and his influence is seen everywhere, even in the 3 buttons it takes to jump (and double jump), attack, and Special Attack. If you’ve seen anything about this game over the last year, it has featured heavily within Nintendo’s Nindie Game’s promotions, then the resemblance to a certain spiky, fast moving, small, blue, mammalian, hedge dweller is undeniable. Each character’s move-set changes the way you’ll play each level throughout the main Adventure Mode, with certain areas only easily reachable with one ally or another, but specifically tailored levels for each of the 3 protagonists can be played in the Time Trials Mode. And finally, Milla, a white and brown dog, summons blocks to throw at enemies or can even use psychic shields to reflect attacks. ![]() Carol, a green cat, can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings. Lilac, the purple Dragon girl, can use Dragon powers to whip enemies with her hair, spin like a cyclone, or fly through the air at high speed like a comet. There’s trouble around every turn, from insects to giant robots to sheer explosive destruction, but you’ll have a variety of special fighting abilities to blast your way through each stage.įight and race a path through the world of Avalice with 3 characters to choose from, each sporting unique abilities, to approach this cartoony platformer gameplay in different ways. Freedom Planet is a combat-based platform adventure that pits Lilac, a dragon girl, and her friends against an alien attack force.
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